

These titular shells serve as your armor, class, and skill tree all rolled into one. Rather than leveling up and equipping ever stronger armor/silly hats, the empty vessel instead inhabits the bodies of the dead.

Not only is your protagonist nameless, but skill-less and technically body-less. One area where Mortal Shell definitely dominates the source material is in the blankness of this blank slate. Unfortunately, it’s clear that Cold Symmetry had neither the experience nor resources to properly execute their own ideas.Īs is mandated by Soulslike law, Mortal Shell puts you in the shoes of an unknown blank slate protagonist as he ventures forth into a mysterious hostile world with only the vaguest of objectives. There are plenty of bits and pieces of Mortal Shell that are genuinely brilliant. To their credit, Cold Symmetry did try out some new things. Mortal Shell is nowhere near attacking, let alone dethroning God. Is Mortal Shell here to dethrone a God, or is it simply future #7 on the list of, “Dark Souls Clones You Never Knew Existed”? However, most of these games will simply be lost in the swarm, their only lasting legacy to populate click-bait “listacles.” While many have tried, none have yet taken the Soulslike crown from From Software. Hell, even if the game doesn’t take the coveted top spot, there’s still plenty of money to be made from the millions of fans looking to try something new. Fortnitetook the crown from PUGB, which in turn had taken it from DayZ. Developers dream is that their game will be one of the rare few that become the new dominant force in the kingdom. It’s a smart move, as this earth is simply littered with cash dollars that hungry supplicants are willing to give in tribute to whatever cult promises them shiny new content. A bit stifling to be sure, so don’t forget to loot those weapon items when leaving a temple after slaying the boss.Whenever a new landmark title shakes the very foundation of gaming like a mighty Elephant God wading through a city of non-believers, a wave of false prophets and lesser deities will attempt to stake their claim within its mighty wake. You can swap between any unlocked weapon in Fallgrim Tower, however. Additionally, you can swap at the start of a temple near the book, but you’ll only swap what you have with what’s there. Abilities are the same the Martyr’s Blade, but swap frost for fire.Ĭouple of final notes: you can’t swap weapons willy-nilly in Mortal Shell till you find an item that’s outside their respective temples in a chest only accessible when Fallgrim is coated in a heavy fog (killing the temple boss will trigger it, and after your first boss has been slain you can manually trigger it at Fallgrim Temple). A mace that acts a pit like a polearm slightly faster than the Martyr’s Blade and chews through less stamina, but deals less damage as a result.Abilities either deal heavy direct damage, or a spinning area-of-attack for decent damage to foes in range. The dual-wield option: attacks rapidly and eats little stamina, but doesn’t hit very hard per attack.Abilities either imbue it with frost, or deliver a wide area-of-attack that freezes enemies caught in the blast.

Giant greatsword with heavy damage, but swings slow and eats stamina.

Can deploy a spike from the front and back for massive damage when upgraded. Standard weapon with average speed and damage.None are hard to find: as a matter of fact, they’re all on the critical path, so you’ll only miss them if you’re ignoring loot. From there you can find the two items required to unlock the weapon’s abilities deeper within the temple. All three have a book at the start where the Sester and workbench rest, and interacting with them will trigger a boss fight against a foe wielding the weapon you are trying to earn. Or, you could just blitzkrieg to the entrances of the three temples in Mortal Shell. Any weapon you do not own can be located via an echo of sorts after interacting with its empty mantle. In the main hub of Mortal Shell is Fallgrim Tower, and at the top is a wall where your weapons are stored.
